
Spatial on Unity Creator Tools, Company Vision, and Metaverse for Consumers – XR Today
Spatial is a leading Metaverse RT3D platform for various hardware including web browsers and XR headsets. The online platform promotes interactive social and immersive game worlds with rich branding and content creation opportunities.
Spatial is also participating in the We3 revolution. The platform promotes immersive user-generated content, enabling an ecosystem of platform creators using Spatial to create and share experiences and worlds online.
Spatial builds on existing popular RT3D content authoring tools to become the go-to Metaverse content authoring hub. The platform allows its developers to design RT3D experiences ready for a gamer to enjoy anywhere and everywhere, according to Jake Steinerman, Community Manager at Spatial.
Jake Steinerman spoke with XR Today last week, discussing the company’s latest user-generated content toolkit, the company’s vision, and the state of the metaverse in 2023.
Spatial hits hard at GDC 2023
In March, at the Game Developers Conference (GDC) 2023 in San Francisco, Spatial announced that the new Unity Creator Toolkitis platform was entering its beta phase.
The update allows platform developers to design interactive and game assets for the Metaverse platform. The move promotes a user-generated content ecosystem through a flexible suite for creating, building, and publishing hardware-independent immersive content.
Spatials Unity Creator Toolkit enables immersive content developers to distribute their custom games and interactive, immersive content to users using Spatial through a web browser, VR headset, or mobile device.
To promote its user-generated content ecosystem, Spatial works with major brands to generate interest in bespoke Web3 content. The space range of partner brands represents a range of enterprise end users, such as Adidas, Vogue, Ready Player Me, OpenSea, Polygon Studios and Samsung.
Web3-based user-generated content, such as Spatials, offers a new avenue of audience engagement for brands through affordable, immersive content. For example, the Spatials Unity Creator Toolkit beta model powered Metaverse Fashion Week 2023 on Spatial from March 28-31. During the ceremonial week, the event showcased Spatials’ ability to showcase branded fashion, interoperable avatars, and Web3 products.
What does this mean for the space metaverse?
By introducing Unity RT3D content development tools, Spatial invites its community to build the service. By putting its content creation tools in the hands of its users, Spitalal can naturally develop its service, its development talent pool and its content offer.
Steinerman noted that Spitalal began as a platform only available on XR headsets such as Microsofts HoloLens and the Magic Leap. However, as Spatial grew, the company found a growing area of opportunity in extended hardware support like web browsers and mobile devices.
Opening doors to new experiences outside of Spatials’ initial immersive collaboration vision allows the company to empower its native developers to design new interactive Metaverse social experiences.
Steinermann added:
The kinds of experiences that people and builders created, the kinds of experiences that explorers, as we call non-builders, also wanted, changed during this time, beginning as a platform for collaboration, moving on to art galleries. The community is really looking for more interactive experiences.
The Spatial rep also noted how the Metaverse service runs on the Unity engine. Additionally, according to Steinerman, the company wants to take the power of Unity and give it back to creators so it’s really easy for them to build on top of Unity and then release it directly into space.
The Spatials Creator Toolkit, also known as the Unity SDK, enables platform developers to design using essentially anything out of the box with Unity today, then distribute their immersive content on Space, ready for Web, mobile and virtual reality.
Steinerman also noted:
So it’s never been easier as a developer, even if you don’t consider yourself a developer or game developer, to take a Unity experience and make it extremely accessible with our Creator Toolkit.
Swing to focus on interactivity and games
As mentioned, Spatial has evolved from a Metaverse-based collaboration solution to an out-of-the-box space for immersive user-generated content and games, almost like Youtube or TikTok to leverage RT3D assets instead of videos. .
Steinerman explained that it’s about giving space builders more tools to create immersive content and giving those visitors more to do.
By providing users with more interactivity options in an immersive space, visitors to an immersive environment should feel encouraged to spend more time in an immersive space; this could improve customer retention during a user’s visit to a branded space environment.
Steinermann added:
Once you’re there [in a Spatial environment], you spend more time, not necessarily more time alone, but you spend time with other people, socialize, do things together. Think of it like when you go out with friends in town to do an activity. It is the act of socializing. It’s the same idea with these virtual spaces, Spatial and other platforms. You want to go with your friends.
The Spatial representative notes how platform developers could create playful assets for an immersive environment. Steinerman gave the example of a mini-golf course or a stylized urban running track.
Steinermen noted how crucial it is for the Unity toolkit to be truly accessible so that developers at all levels can quickly learn about the platform and how to build for it.
The Community Manager at Spatial also added:
Everyone from indie developers to major studios, so You are get a huge range of content that you wouldn’t do it normally get from, say, previous generations of game development. Since the tools are so accessible and the methods of distribution platforms so accessible.
The state of the metaverse in 2023
In conclusion, Steinermen discussed the current state of Metaverse platforms in 2023 and beyond.
The community leader honestly noted that It is really hard know where the metaverse will be in the near or distant future because there are so many different factors that come into play.
Steinerman also added:
With any good technology, there will be these incremental changes, there will be these big moments like the Apple headset, in which all the rumors are We’re talking about. When that happens I think it will be a great moment that will really light a fire under the XR market, which I think was expecting this a bit. I’m thinking of a flood of more devices in the market and with that, a flood of more content or a flood of more creators looking for more tools to create that content better. What will be THE ICT Tac of the metaverse in terms of easy authoring tools? Of course. Were hoping you know how to be part of this conversation.
Finally, Steinerman said 2023 is an inflection point for the metaverse. He noted that while there have been a lot of negative articles surrounding the Metaverse in terms of numbers and active user bases, the Metaverse is more than just Meta, Steinerman explained that the Metaverse as a whole is about immersive experiences and empowerment of the individual creators who create this content the beating heart of the metaverse.

